I spent hours just driving around GTA V. Not killing anyone, even obeying traffic laws up to a point, literally because the world is gorgeous and fleshed-out.
The thing about a sandbox is that it's kinda down to you, and speaks to your own innermost tastes/desires/what you find enjoyable, I guess.
I remember the days when we'd go round each other's houses to play all the games on NES, SNES, Mega Drive, N64, PSOne etc - meaning that the rivalry was only ever friendly because we all got to play everything. Man, online multiplayer has a lot to answer for IMO.
On topic: Nice one Spencer. Have been impressed with how he's turned Mattrick's failures into a viable and desirable console, even if it took some major triage and sacrifices in the process.
Yeah... but... the PS4 and Xbox One... no, you're right. At £129.99 it's priced as a second console - even if you just use it for Smash and MK8.
And Bayonetta. And The Wonderful 101. And The Wind Waker HD. And Super Mario 3D World. And Pikmin 3. And Hyrule Warriors.
Man, but I do love my Wii U. Use it every time I get sick and tired of the BS other publishers pull and just want to play some well-crafted timeless games.
Excited about this. As a huge fan of Serious Sam I was surprised and a little disappointed that Croteam went in a totally different direction, but Talos looks great and is getting rave reviews.
But Destiny IS NOT AN MMORPG.
There's nothing massively about it. It's just a shooter that lets you team up with a maximum of five other people, and occasionally dance around in a tower without any meaningful form of interaction.
Defending it as such is disingenuous and, frankly, exactly what Bungie wants.
Also, your questions don't redeem MMORPGs of pulling that stuff! The best MMOs try to get around these problems or add new gam...
It bugs me that we're being forced to download DLC we might not even want, then have to shell out to unlock it even though it's on our hard drives. Also it bugs me that Destiny feels like endgame content without a game, and they seem to be selling us little bits back piecemeal.
I'm actually a bit worried about that. I play multiplayer shooters to enjoy them, and Halo has expanded into a big crazy physics-driven vehicular fun factory over the years. I'd hate to see things getting pulled right back into small team arenas, as much as I loved that in H2.
Danganronpa: Trigger Happy Havoc released in 2014 in Europe, just in case anyone's wondering.
And it's amazing, just in case anyone doesn't know. :P
No, a character in the game stayed in character.
Devs need to stop looking for unsolicited feedback, make their stuff, then see what happens.
Did Picasso ask everyone whether they liked the idea of his abstract paintings? Does Miyamoto get on twitter and canvas for Mario ideas, or trawl NeoGAF in case someone is writing something nasty about him?
No. Make your art, developers, and don't look from feedback from people who, in all fairness, don't actually know what they want until they get it.
Just off the top of my head, Dragon Age Awakening is $19.99, Mass Effect Citadel is half that and massively replayable, Big Surf Island is $6.99 and an entire island (hence the name), all the Fallout 3/NV DLC packs cost less than half of that, Skyrim Dragonborn costs £13.99, Far Cry 3 Blood Dragon is an entire self-contained narrative, Minerva's Den is nearly as good as the original BioShock and costs half that, and again, you can buy several full games or one major new-gen title for...
Eh? A quick look at this list shows you entire GAMES that cost less and offer more content.
Whoa, wait, are you serious? 75mb? This is the same as on-disc DLC - if publishers download the data to our hard drives without permission via title updates, they're taking up our valuable disc space and paying us to access it. Ridiculous.
How about £289? ;) http://n4g.com/news/1637093...
I bought Destiny to be 'part of the conversation' and find out what the fuss was about (yeah, I know, I'm incredibly lame), and enjoyed it for a time.
But as soon as I took the disc out of the drive, it was like a spell was broken. I'd only been playing it because grinding and grinding and grinding was shallow and addictive, and I was going through the same content over and over again just because it was convenient and felt vaguely rewarding - not FUN.
...
Nothing hilarious about it. £20 is borderline insulting, especially considering that Destiny only contains a small amount of meaningful content that's recycled constantly.
Even the generic revenge storyline is being shoved straight into games it has no business being in!
Would Forza Horizon 2 have been better if Ben murdered your father? Would BurnOut Paradise be better if you had to avenge your brother? NO. It's like Ubisoft are running on a weird template that makes all their open-world games bleed into each other.
Personally I think that the KH storyline has become far too convoluted and complex, and failed to learn from the Disney films it features that rely on timeless characters and simple yet powerful plots to succeed.
Don't get me wrong, I love the games, but I hope that there's actually more emphasis put on the Disney worlds in KH3 rather than the reams of jargon and unintelligible twists that have been piling up.
Sony coming back swinging after Black Friday! Reckon the PS experience will sell a few more of these.
Except to FF7 fans, not that I'm still slightly disgruntled or anything, nooo.
Yeah, Guardian Of Light was brilliant. I miss the spear mechanics, but Temple Of Osiris still has some great puzzles.